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Free Friday The 13th Game DLC Out Now On PC/PS4 As Apology For Server Issues

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Update: The free Friday the 13th: The Game update has been released on PS4 and PC, but Xbox One players will have to continue to wait. As explained in a post on the game’s Facebook page, the patch did not pass Microsoft’s certification process, meaning it will need to be amended and resubmitted. Studio head Wes Keltner explained, “This was due in part to some instability of the new content and the memory leak issue mentioned below.”

He then goes on to describe the memory issue that’s been plaguing the Xbox One version of the game and apologize for the situation. He also noted, “We’re getting some outside help, from other colleagues in the industry that have had this identical problem. This in an effort to speed it up, or at least avoid some hurdles getting to the root of the problem.”

Original Story: Friday the 13th: The Game encountered no shortage of server issues following its launch last month, the effects of which are still being felt to some extent. To make up for this, publisher Gun Media has announced it will make the game’s first content update available for free.

As the trailer above notes, Gun wants to “make up for [the issues] and thank you for your patience” by giving away “cool free s***.” The main component of this DLC is a retro version of Jason that comes with new chiptune music created by Mitch Murder. You can get a glimpse of him (and hear some of the music) toward the end of the video.

Also in the DLC is new clothing for every counselor, as well as 13,000 free customization points for all players. Everyone will also be able to partake in a double XP scheduled for this weekend, running from June 23-25. The DLC itself launches tomorrow, June 20.

“Overall, Gun Media is very thankful to our fans, supporters, and those interested in the game,” it said in a press release. “We were completely overwhelmed by the amount of users that tried to play at launch, enough to break our servers and force us to upgrade. That process has evened out since then, however we are still working to smooth out the experience even more across all three platforms.”

In our Friday the 13th review, Peter Brown wrote, “As of now, a week after launch, it’s short on content and performs poorly all around, especially on consoles. The story goes that the developers weren’t prepared for amount of people who wanted to jump on day one, but that does little to assuage players who were convinced that they were paying for a finished product. Despite showing potential that may one day be realized, Friday the 13th comes across as an unfinished game that shouldn’t have been released in its current state.”

If you’ve been playing the game, be sure to check out our gallery of the Friday the 13th Easter eggs you might have missed.



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Update: The free Friday the 13th: The Game update has been released on PS4 and PC, but Xbox One players will have to continue to wait. As explained in a post on the game’s Facebook page, the patch did not pass Microsoft’s certification process, meaning it will need to be amended and resubmitted. Studio head […]

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Reservoir Dogs: Bloody Days Review

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Quentin Tarantino made a name for himself back in the early 1990s with the release of Reservoir Dogs, but the recently released Reservoir Dogs: Bloody Days doesn’t come close to reaching the same heights. It amounts to nothing more than a predictable twin-stick shooter that fails to live up to its own potential, let alone the film’s, in any appreciable way.

There’s no narrative to Bloody Days–no character development to create emotional resonance. The game at large isn’t concerned with variety, either, sticking to the same rigid format from start to finish. You take control of reimagined versions of the film’s six leads–Mr. Blonde, Mr. Blue, Mr. Brown, Mr. Pink, Mr. Orange, and Mr. White–and head out on 18 heists. Each mission starts the same: There’s some banter between the two primary characters (you have the option of selecting a third), they walk to a marked position, guns are pulled, and bullets fly as you attempt to shoot your way to a bounty of cash. Aside from differing locations, such as a bank, laundromat, or warehouse, all 18 levels follow this very strict, predictable formula. It doesn’t take long for Bloody Days to fall into repetition, which is made worse when you’re forced to replay sections of levels and rewatch unskippable cutscenes.

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Just like the film, death will eventually come to the colorful criminals, but Bloody Days makes it too often of an occurrence in part due to frustrating controls. While keyboard-and-mouse controls offer greater accuracy than a controller, latency between keystrokes and character actions can cause baffling, unexpected deaths. The gamepad fares far worse: The button layout is awkward, with the shoot and sprint actions placed on the bumpers instead of the shoulders, which will trip you up on more than one occasion. While each method of play allows you to choose between preset control schemes, they don’t save, meaning that if you select option B instead of option A and exit back to the game, you default back to option A. This illusion of choice is frustrating, especially considering the other gamepad layouts are more accessible than the default.

Bloody Days does offer an initially compelling mechanic: At the press of a button, you can rewind time and switch to one of your two partners in crime. The actions you performed before switching will occur in real time as you head back into battle, allowing you to set up thrilling shootouts and increase your combo count to earn more points at the end of the heist. While this is exhilarating at first, especially when you’re blasting through waves of enemies with twice the firepower, there are times when enemies you encountered as the first character inexplicably change their path, essentially nullifying any amount of strategy you put into setting up your initial run.

Lamentably, enemy AI is shallow: It’s all too easy to corner foes and either fill them with lead or bash their heads in with a melee weapon. Exploiting the enemy’s predictability like this also overshadows the time-rewind mechanic, which ultimately proves to be more of a risky tool than a necessity. While it’s necessary for the two primary characters you take into battle to reach a mission’s end point, you can rely on just a single character to handle the dirty work. The one exception is when the game puts enemies offscreen who nonetheless send bullets flying your way. This creates a challenge, but it also elicits frustration, since you’re left floundering to avoid getting hit while returning fire to targets you can’t actually see.

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Bloody Days’ aesthetic is enticing, with bright colors and generous amounts of blood–an otherwise gruesome picture that works to emphasize the comedic carnage on display. It’s a shame, then, that the game’s performance will kill you more often than the bullets will. During the later levels, Bloody Days chugs along and, in most situations, freezes for a few moments. This inconsistency will get you killed, get one of your partners killed, or occasionally allow you to kill every enemy in your way.

Aside from the Reservoir Dogs name in the title and the colorfully named characters, Bloody Days shares almost nothing in common with its namesake. With its rewind mechanic, you can see the potential for an exhilarating top-down, twin-stick shooter, but this never comes to pass. The game is easily exploitable and produces frustration far too often to become even the slightest bit interesting. Reservoir Dogs: Bloody Days devolves to a banal experience that’s all bark and no bite.



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Quentin Tarantino made a name for himself back in the early 1990s with the release of Reservoir Dogs, but the recently released Reservoir Dogs: Bloody Days doesn’t come close to reaching the same heights. It amounts to nothing more than a predictable twin-stick shooter that fails to live up to its own potential, let alone […]

Report: Atari CEO Fred Chesnais Confirms Company Is Working On New Console – News

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Earlier this month, Atari released a cryptic video on its website, showing off sleek visuals of new hardware with a wood-grain design. The video doesn’t show much, but it teased that Atari is returning to the console market. Now, in an exclusive interview with VentureBeat, CEO Fred Chesnais confirms Atari is making a console comeback.

Atari’s last console to release was the Atari Jaguar in 1993. Although the company played a big part in making video game history, it is barely present today in the industry. Chesnais told VentureBeat that, “We’re back in the hardware business.”

Details are slim, but Chesnais confirmed that the upcoming console, codenamed the Ataribox, is PC-based and that the design of the hardware is not yet finalized. He says more information will come at a later date. For more on Atari, read our feature where we speak to Pitfall creator David Crane.

[Source: VentureBeat]

 

Our Take
Atari played a huge role in video game history, but I’m skeptical about whether this comeback will succeed. Entering the console market successfully is a difficult feat, especially for a company that hasn’t been in that business for decades. The Ouya tried and failed, but Atari at least has the recognizable brand name. Atari filed for bankruptcy back in 2013, and came out of it soon after, newly focusing on social casino games. It’s unclear just how powerful this upcoming console is, and what kind of library it will have, but it sounds like we’ll find out more down the road.



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Earlier this month, Atari released a cryptic video on its website, showing off sleek visuals of new hardware with a wood-grain design. The video doesn’t show much, but it teased that Atari is returning to the console market. Now, in an exclusive interview with VentureBeat, CEO Fred Chesnais confirms Atari is making a console comeback. Atari’s […]

Uncharted: The Lost Legacy: All Gameplay, News, Trailers

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Uncharted: The Lost Legacy will launch on August 22, 2017.

Sony and Naughty Dog first announced Uncharted: The Lost Legacy at PlayStation Experience in December 2016. The game is scheduled to launch on August 22, 2017 exclusively for PlayStation 4.

The story of Nathan, Sully, and company came to an end in Uncharted 4, so Naughty Dog decided to focus on other characters for this stand-alone expansion: Chloe Frazer and Nadine Ross. In this game, the two get wrapped up in an quest to find an ancient artifact in India. Let’s take a look at everything we’ve seen so far about Uncharted: The Lost Legacy.

E3 2017 news and updates

Sony kicked off its E3 2017 conference with an action-packed new trailer for Uncharted: The Lost Legacy. Here it is:

Afterwards, we got to go hands-on with a 10-minute slice of the game, and it impressed the hell out of us.

That’s all the news from E3 2017. Now let’s go back to the beginning to see everything released so far about this game.

Uncharted: The Lost Legacy announced

The first time we heard about this new Uncharted chapter came during PSX 2016, where Sony showed a reveal demo.

Story details emerge

At a panel later in the show, Naughty dog offered more details about what to expect in terms of setting and story. The game’s director said The Lost Legacy is “very much Chloe’s story,” and suggested it will take place in more environments than just what’s shown in the demo.

Later we learned even more about the story, including that it takes place six months after the events of Uncharted 4. If you’re a fan of the expansive Madagascar level in Uncharted 4, you’ll be pleased to learn The Lost Legacy contains the single largest level ever to appear in an Uncharted game. And although some characters from the series may make cameos, Nathan Drank won’t appear in the game at all.

The Lost Legacy could be 10 hours long

How long is a typical single-player expansion? The Last of Us: Left Behind was just a couple of hours long. Word came in April that The Lost Legacy could be roughly five times longer. That’s also when Naughty Dog announced the price and release date ($40 and August 22, 2017).

You can already preorder Uncharted: The Lost Legacy. here’s everything you need to know, including the preorder bonus.

Chris Reed is a freelance writer for IGN. You can follow him on Twitter @_chrislreed.




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Share. Uncharted: The Lost Legacy will launch on August 22, 2017. By Chris Reed Sony and Naughty Dog first announced Uncharted: The Lost Legacy at PlayStation Experience in December 2016. The game is scheduled to launch on August 22, 2017 exclusively for PlayStation 4. The story of Nathan, Sully, and company came to an end […]

E3 2017: The Best PS4 Games At The Sony Booth

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The boys break down the best of the Sony booth at E3 2017, including Far Cry 5, Gran Turismo 5, Knack 2, and Ni No Kuni 2.



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The boys break down the best of the Sony booth at E3 2017, including Far Cry 5, Gran Turismo 5, Knack 2, and Ni No Kuni 2. Source link

Marvel’s Spider-Man: Homecoming Set For Big Opening Weekend

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The upcoming Spider-Man: Homecoming will be the sixth Spidey movie to hit screens in the past two decades. However, it marks the character’s first film within the Marvel Cinematic Universe, and early box office estimates are predicting a strong opening.

According to Deadline, the movie is on course to make $90 million – $108 million in its first three days when its opens in July. As the site notes, if it does clear $100 million it will immediately be one of the summer’s biggest movies, following the disappointing US performance of such films as The Mummy, Alien: Covenant, and Pirates of the Caribbean: Dead Men Tell No Tales.

However, in terms of superhero movies, the success of both Marvel’s Guardians of the Galaxy Vol.2 and DC’s Wonder Woman has shown that there is still a huge audience for the genre.

Spider-Man: Homecoming is a co-production between Sony and Marvel. Sony own the movie rights to the character, but following the commercial failure of 2014’s Amazing Spider-Man 2, a deal was agreed to allow the character to appear in the Marvel Cinematic Universe.

In related news, Spider-Man star Tom Holland this week revealed that Homecoming would be the first part of a trilogy. “There is still a lot of room for Peter Parker and Spider-Man, especially, to grow in the next two movies,” he said. “He’s definitely not the finished article by the end of Homecoming and I really look forward to exploring the different ways he can grow up. It’s going to be an exciting couple of movies.”

Spider-Man: Homecoming arrives on July 7 and also stars Michael Keaton, Robert Downey Jr, Marisa Tomei, and Donald Glover. A new trailer was released last week–check it out here.



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The upcoming Spider-Man: Homecoming will be the sixth Spidey movie to hit screens in the past two decades. However, it marks the character’s first film within the Marvel Cinematic Universe, and early box office estimates are predicting a strong opening. According to Deadline, the movie is on course to make $90 million – $108 million […]

Bethesda Responds To Paid Mods Concern And More – E3 2017

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Pro Cycling Manager 2017

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