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Walkthrough – Metal Gear Solid 5: The Phantom Pain Wiki Guide

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Welcome to the complete Walkthrough for Metal Gear Solid 5: The Phantom Pain. This wiki guide will take you through every objective of every MGS 5 Main Story Mission and help you secure an S-rank on each one.

This is the S-Rank guide for Metal Gear Solid 5. It contains:

  • Tips for S-Ranking every mission.
  • All Optional Objectives
  • How to complete all objectives.

Main Story Missions

After completing mission 31, the game comes to an “end.” However, there is still more to do! There are a small handful of story missions, and several new versions of older missions to play through.

Lost? See our Interactive Map of Metal Gear Solid 5: The Phantom Pain.

Find Diamonds, Tapes, Blueprints, and more.



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Welcome to the complete Walkthrough for Metal Gear Solid 5: The Phantom Pain. This wiki guide will take you through every objective of every MGS 5 Main Story Mission and help you secure an S-rank on each one. This is the S-Rank guide for Metal Gear Solid 5. It contains: Tips for S-Ranking every mission. […]

Resident Evil 6 Finale – Resident Kinevil

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Mary and Mike take to an underwater facility that is definitely, in no way, reminiscent of Rapture, to finish the fight with their Dark Souls nemesis.



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Mary and Mike take to an underwater facility that is definitely, in no way, reminiscent of Rapture, to finish the fight with their Dark Souls nemesis. Source link

Destiny 2’s Winter Event Includes Ice Hockey

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Destiny 2 players have been able to play casual games of soccer at the Farm since the game’s launch, and soon they’ll also be able to take to the ice and play hockey. Bungie announced today that both hockey and snowballs that you can throw at people are coming to the game in the future.

The game’s wintry makeover will be a part of The Dawning event, a limited-time competition that highlights Destiny 2’s recently announced Season 2 of content. The first Dawning event took place last year in Destiny 1 and was headlined by Sparrow Racing League; this Dawning sounds like it’ll be more focused on winter sports.

New items coming in The Dawning (image courtesy of Planet Destiny)

From our short look at hockey, it seems like it’ll be similar to the soccer mini-game at the Farm. You can kick a puck around, trying to score it in the opposite goal. Throughout Destiny 2’s playable areas, there’ll also be snowballs you can grab, and throwing them at enemies will actually do damage.

The Dawning will also feature a unique set of gear and items to earn, including some cool-looking winter-themed cosmetic items, as well as a full set of Dawning-themed armor. It’s likely that this gear will drop from Bright Engrams.

You can read more about what Bungie has in store for the game here. In other news, the PC version of the game launches next week, on October 24. In addition, Bungie had to cancel the next two Trials of the Nine events due to an exploit that it’s attempting to fix.



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Destiny 2 players have been able to play casual games of soccer at the Farm since the game’s launch, and soon they’ll also be able to take to the ice and play hockey. Bungie announced today that both hockey and snowballs that you can throw at people are coming to the game in the future. […]

Valve Boss Gabe Newell’s Worth Has Reportedly Increased By $1.4 Billion This Year Alone

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Valve founder Gabe Newell has a net worth around $5.5 billion, according to the most recent rich list put together by business magazine Forbes. If correct, that would mean his personal worth has grown by $1.4 billion since the same outlet estimated Newell to be worth $4.1 billion in January of this year.

Newell is said to own around half of Valve, the company behind the Steam platform and developer of series such as Half-Life, Portal, and Counter-Strike. He is placed joint-97th on Forbes’ list of the 400 wealthiest people in America, putting him ahead of Uber founder Travis Kalanick (115th), Star Wars creator George Lucas (118th), and legendary film director Steven Spielberg (206th) and behind media giant Rupert Murdoch (39th) and Tesla CEO Elon Musk (21st).

Microsoft founder Bill Gates tops the list this year with a net worth of $89 billion, ahead of America’s second-richest person, Amazon founder Jeff Bezos ($81.5 billion). Facebook CEO Mark Zuckerberg lies fourth with a fortune of around $71 billion.

Unlike Activision, EA, Take-Two, Ubisoft, Nintendo, Sony, and Microsoft, Valve is not a publicly traded company. That’s part of the reason why we don’t officially know Valve’s net worth. Some publicly traded companies also disclose their executives’ salaries, but Valve doesn’t do this since it’s private. In other Valve-related news, Steam users can currently try Warhammer 40,000: Dawn of War III and Warhammer: End Times – Vermintide for free.



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Valve founder Gabe Newell has a net worth around $5.5 billion, according to the most recent rich list put together by business magazine Forbes. If correct, that would mean his personal worth has grown by $1.4 billion since the same outlet estimated Newell to be worth $4.1 billion in January of this year. Newell is […]

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South Park: The Fractured But Whole Review

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In South Park: The Fractured But Whole, the fantasy theme of its predecessor gives way to the equally popular subject of superheroes, parodying the current state of comic book-to-film oversaturation we see today. This shift is complemented by the change in the combat system, which proves cerebrally satisfying despite the juvenile sight of your main character using flatulence to overpower and outsmart everyone from ninjas to a red wine-enraged Randy Marsh. And when you add town exploration that awards practical character benefits, the resulting game is a delightfully fart-tinged journey that delivers satisfying gameplay and surprising absurdity in equal measure.

Like many South Park episodes, The Fractured But Whole’s story kicks off with Eric Cartman cooking up a self-serving scheme: the search for a missing cat so he can use the reward money to fund a movie franchise for his troupe of superheroes. Yet, this is South Park after all, so it shouldn’t surprise anyone that what develops goes way beyond a simple feline rescue. We’re talking about police corruption with Lovecraftian twists and having to stomach debased attacks by pedophile bosses. As you once again play as the New Kid, you promptly join Cartman’s team, Coon and Friends, engaging in a host of bizarre stories that play fast and loose with crude humor and sensitive topics alike.

This is South Park through and through, where outrageous and unpredictable plot developments contrast against the day-to-day goings on of seemingly normal suburbanites. There’s also the typical smattering of references to recent real-life events, from the Black Lives Matter movement to Morgan Freeman running a taqueria. But the game follows the franchise blueprint of lampooning pop culture and society without in-depth commentary, typified by the non-combat difficulty slider where being black is supposedly the hardest setting, and being white is the easiest. It’s an opportunity to present something meaningful left half-realized as a flyby gag.

Seemingly more care was put into the game’s more benign comedic touches, starting with game title itself. ‘The Fractured But Whole’ isn’t a mere excuse to hide ‘butthole’ in a game title; it’s also a clever take on Captain America: Civil War, relevant since the game’s story involves two rival superhero teams. The Fractured But Whole is a consistent chucklefest where genuine laugh out loud moments are spread thin, which is forgivable for a playthrough that can last over 20 hours. Thanks to fast travel, completing missions comes at a steady pace, which means you’re only minutes away from a new scene that would warrant a chortle at the very least. That could be Mr. Mackey’s disturbing inquisitiveness about your sexual preferences or the City Wok staff moonlighting as ninjas. And even in the more private settings of a stranger’s bathroom, the minigame of dropping a deuce offers its own flavor of hilarity.

Your arduous rescue mission is filled with hostile encounters against everyone from sixth graders to the elderly. As a welcome change to the precision demands of the Stick of Truth’s RPG-inspired mechanics, Fractured But Whole employs tactics-style combat, prioritizing strategy-driven thoughtfulness over adept reflexes. While those new to tactical RPGs won’t have to worry about the intricacies of terrain effects or improving chemistry between squadmates, you’re nonetheless rewarded for thinking a couple turns ahead. Moreover, the modestly sized combat grids give the initial false impression that only rudimentary battle planning is needed for success. In actuality, these sometimes cramped spaces force you to think carefully on how to efficiently navigate your characters around the field, ideally to capitalize on their powers.

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It’s a superbly balanced combat system that values smart thinking while also offering the flexibility of personal preference when choosing your character’s class and abilities. Whether you like supporting and buffing friends or want to be the most powerful tank possible, you can complement your strengths with the many superfriends you amass over time. While it’s a stimulating challenge trying to make a great team, it’s even harder to come up with a bad one. For every hero that has a potent attack that can knock back enemies, there’s a buddy who can heal and buff. Another advantage is the accessibility of craftable health-restoring mexican food. This can turn the bulk of encounters into easy victories, though The Fractured But Whole offers its share of optional encounters above your fighting weight–as measured by your squad’s Might level–not to mention a number of challenging boss fights.

Growing your team’s Might is inextricably tied to every bit of forward progress you make, whether that’s wrapping up a story goal or completing the myriad side quests assigned by familiar townsfolk. From building a follower count on social media via the Coonstagram app or collecting gay romantic manga for Mister Tucker, experience earned through those missions accumulate to increase your levels and unlock slots for Might-boosting artifacts.

As you head to any map-marked objective, the various unexplored homes and businesses along the way are well-peppered with practical crafting items and side-mission collectables. Thanks to a number of quality-of-life conveniences, exploring seldom feels like a chore. Accessible drawers are well-marked with yellow handles, backpacks you’ve sifted through remain open, and when you’ve completed various collection missions, you’re rewarded by the quest giver immediately, saving you the trip to physically hand the goods. These benefits far outweigh The Fractured But Whole’s slight annoyances such as not knowing what attacks in battle result in friendly fire and the tiny font of your app updates.

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Aside from exploration and battles, South Park is loaded with environmental puzzles that–while hardly brain teasing–can elicit more than a giggle depending on how a hurdle is overcome. The most challenging obstacles are surmounted by your legendary farting abilities and select friends you can call in for an immediate assist. By combining your flatulence with the flight ability of Human Kite (aka Kyle’s superhero persona), you can reach higher, previously inaccessible areas. Toilet humor transcends to depravity when you fire Butters’ rodent out of your butt, launching it to reach and sabotage open electrical panels. While The Stick of Truth had its share of gassy gags, this sequel doubles down on farting as an essential multipurpose game mechanic, powerful enough to bend space and time at your whim. Not only does it prove useful in solving puzzles, it’s also invaluable in preventing enemies from using their turn in battle.

Much like The Stick of Truth, The Fractured But Whole can be appreciated as a standalone adventure, accessible to those who’ve fallen off the TV series over a decade ago. Fans who have kept up will appreciate the handful of recent call backs to the show plus at least one timely spoof that creators Trey Parker and Matt Stone previous said they would not tackle. And if there’s one aspect of the show that hasn’t changed in its 20-plus years, it is the endearing qualities of the kids’ reality-breaking imaginations. This is best exemplified in the classic pronouncement that the floor is lava, which is represented by initially impassible red building blocks strewn throughout the town.

Fractured But Whole succeeds as an interactive South Park mini-series, while effectively emulating the show’s current style of adult-targeted entertainment and satirization of political correctness. In other words, it’s consistently amusing and provocative without the edginess the series used to be known for. Both the game’s combat and explorative strengths effectively bridge the many comical plot developments, which range from mildly amusing to downright hilarious. It’s an accomplishment that this game will wholly entertain devoted fans while delivering a heap of jokes that won’t fly over the heads of casual viewers.



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In South Park: The Fractured But Whole, the fantasy theme of its predecessor gives way to the equally popular subject of superheroes, parodying the current state of comic book-to-film oversaturation we see today. This shift is complemented by the change in the combat system, which proves cerebrally satisfying despite the juvenile sight of your main […]

Nintendo Adds Small Update To Switch Eshop – News

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The Switch eShop can be, much like the rest of the system’s OS, best described as spartan. Yesterday, however, Nintendo quietly added a “Games on Sale” category shop to help mitigate the store’s flea market-like organization problems.

Despite the Switch’s reputation as a successful platform for indie titles, the eShop itself has gone through very few changes since the console’s launch in March. Although developers could put their games on sale by their own will, there was no way to surface that beyond outreach via social media. Now, putting a game on sale changes its categorization so that it will show up in the Games on Sale section.

The category can be found on the left side of the Switch eShop’s front page, alongside New Releases and Coming Soon.

This is the first update to the eShop since Nintendo added a Best Sellers list for each region since April 3. In January, an update was promised for Switch owners to use the capture button to record videos before the end of 2017.

 

Our Take
Nintendo usually aims major firmware updates for the fourth quarter of the year, ahead of the holiday rush, so I wonder if this small update portends something bigger in the near future. There is still a long list of things Nintendo should tackle, but this is a good first step.



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The Switch eShop can be, much like the rest of the system’s OS, best described as spartan. Yesterday, however, Nintendo quietly added a “Games on Sale” category shop to help mitigate the store’s flea market-like organization problems. Despite the Switch’s reputation as a successful platform for indie titles, the eShop itself has gone through very […]

The Gifted: “eXodus” Review – IGN

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Share.

A test of strength.

Warning: this review contains full spoilers for Marvel’s The Gifted: “eXodus”!

The Gifted delivers another solid episode that, while not without its flaws, continues to explore the themes of the X-Men in compelling fashion. The two main threads of the episode – Kate and the kids seeking help from a relative and Reed being forced to betray the mutant underground – both have their highlights that shine through despite the execution being a little rough around the edges.

The episode started with another flashback that gave a few more tidbits on the history of this world and on how the mutant underground got its base of operations, but more importantly, it showed the initial spark that led to Lorna and Marcos being an item. Given that The Gifted is a fairly serious show where characters are fueled by pain and desperation, it was wonderful seeing a moment of levity where Lorna helps Marcos embrace the joy of being a mutant. The scene was played just right by both actors, whose excellent chemistry creates a heart-warming moment just as beautiful as their Northern Lights power combo effect.

However, life sucks in the present. One of our brief check-ins with Lorna showed that she’s testing out the limits of her collar, managing to pry open her cell door at the cost of some internal hemorrhaging. Given that Lorna has had some of the best material on The Gifted thus far — not to mention she’s a high-profile character from the comics, the daughter of Magneto — it’s a shame we get so little of her. I’m a bit skeptical of the writers’ choice to make mutant powers somewhat usable while wearing the collar because it feels like an easy way to let her eventually escape, but at least it’s coming at a steep price that will, assumedly, have consequences. All that trauma to her body can’t be good for her unborn baby.

It turns out that Blink’s powers are still on the fritz even after her recovery last episode, only this time instead of her ability going into overdrive, she can’t make her portals work. While her portals have been a convenient plot device in the first two episodes, it’s nice to see her character getting development instead of just making her a mutant taxi. She appears to be forming a bond with John, who is trying his best to help her focus on something positive to make her powers work. But the inclusion of Dreamer, John’s old flame, creates an awkward dynamic. Perhaps it was that her character never got a proper introduction — I had to look up who she was because I don’t recall ever hearing her name said out loud — but it feels like she’s being shoehorned into the plot purely to brew extra drama. I tried my best not to roll my eyes when Dreamer offered to use her memory-manipulating power to help Blink, only to be told not to by John, and then do it anyway during the episode’s climax. Why did Dreamer choose John to be the subject of Blink’s affection? Couldn’t she just have made Blink think someone in the car had a warm jelly donut, rather than create a false love triangle with the man she clearly still has affection for?

Photo Credit: Fox

Also, while on the subject of Blink, those thick, green contacts have got to go. It’s admirable they tried to give her comics-accurate eyes, but they look so unnatural, so obviously like thick plastic discs resting on her eyeballs, that it ruins any attempt at the illusion of real, mutated eyes.

The idea that Kate would sneak out with the kids to seek help from Uncle Danny seemed a little too naive, especially given how dangerous her family’s situation has become, but then again I was able to roll with it because desperate people do desperate things, especially for those they care about, as Marcos forgivingly points out. Danny wound up being a Grade A jerk who wouldn’t stick his neck out even for his relatives, which helped lay on the discrimination nice and thick like this show does so well. And then his punk of a son went and got the neighbors all riled up. It was a bit of a stretch to see so many people in that nice neighborhood not only had guns but were willing to give chase and fire upon a car full of people, even for a big cash reward. And what’s with Lauren refusing to put up a shield because she can’t see out the dirty window? It just wasn’t convincing because it was so obviously done to ratchet up the tension.

Still, the best material to come out of that plotline was how Andy’s inner rage is beginning to boil over. He not only flippantly suggested robbing a bank but was the first to offer to use his powers against the mob and decided to go ahead and fire them off anyway after being told the moral reason why he shouldn’t. Definitely getting some strong Magneto vibes from him with his “us and them” mentality, which is interesting to see from the guy who was throwing out the “mutie” slur in the pilot. He’s certainly leaning a lot into acting like his rumored comic book counterpart, which is a pretty deep cut that I will nevertheless not put here to avoid potentially spoiling it. (It’s easy enough to Google if you care to know.)

Reed’s time this episode was spent infiltrating the mutant underground by way of the bearded, camouflaging bartender. As compelling as Stephen Moyer’s desperate, under-pressure performance was, the scenario he was put in was a tad too emotionally manipulative of the audience. Of course he’s going to feel for the nice woman and her absolutely adorable little girl. But I wonder if he’d be so compassionate and self-sacrificing if he was riding in that van with some scaly dude with the power of garlic breath. That part of his storyline wasn’t the strongest, but it remains a delight watching Moyer’s Reed verbally spar with Coby Bell’s Turner, who continues to subtly show the slightest bits of humanity.

We saw the mysterious Roderick Campbell call up Turner to inquire about the Strucker children because he has a fascination with their brother-sister mutant dynamic. To my surprise, Turner turns Campbell down, essentially creating a third party in this two-sided war. Will Campbell attempt to “rescue” the Strucker family in order to conduct his experiments? And if the Struckers do go with him, will they be worse off than whatever Turner and Sentinel Services had planned for them? I can’t wait to find out.

Ultimately, this episode was about testing limits. Kate tested the bonds of family, and while at first flimsy, they ultimately proved strong. Conversely, Turner tested Reed’s resolve to betray the mutant underground in order to save his family, which at first seemed assured and then broke under pressure. And Lorna is literally testing the limits of her body by using her powers against her restraint collar, which might open the door to her freedom at the cost of something much more dear.

The Verdict

While The Gifted may have delivered its first uneven episode, it was still filled with the same tension and drama that got the show off to such a great start. The main issue was that the two main plot threads felt a bit forced at times. Still, there were great moments for Andy, Lorna/Marcos, and Reed/Turner that kept things interesting throughout.

Editors’ Choice



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Share. A test of strength. By Joshua Yehl Warning: this review contains full spoilers for Marvel’s The Gifted: “eXodus”! The Gifted delivers another solid episode that, while not without its flaws, continues to explore the themes of the X-Men in compelling fashion. The two main threads of the episode – Kate and the kids seeking […]

New Releases – Top Games Out This Week – October 15 – New Releases

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